Path of War
The Path of War offers a number of new things that could fit into any campaign setting, from classes and archetypes, feats, items and monsters, to organizations that are fundamentally connected to cultures of martial disciples that have learned, developed, and spread disciplines of maneuvers to their members for mutual benefit. Path of War adds an exciting wealth of new opportunities and options to the Pathfinder game system, breathing new life in to combat as well as into classic monsters that will suddenly have new tricks that veteran players will enjoy as much as new players.
This rule set adds 6 new classes and 9 new prestige classes. Please read the link above carefully for information on these new classes and their abilities. All options must be run past the GM before building. Any options that include use of the Psionic Rules from Dreamscarred Press are immediately banned.